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	<title>Parkour Visions &#187; Leave No Trace</title>
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	<description>We push play</description>
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		<title>Seattle P&amp;R Outreach</title>
		<link>http://parkourvisions.org/blog/2008/seattle-parks-recreation-outreach/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=seattle-parks-recreation-outreach</link>
		<comments>http://parkourvisions.org/blog/2008/seattle-parks-recreation-outreach/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 04:20:32 +0000</pubDate>
		<dc:creator>Tyson</dc:creator>
				<category><![CDATA[Leave No Trace]]></category>
		<category><![CDATA[Outreach]]></category>
		<category><![CDATA[Cowen Park]]></category>
		<category><![CDATA[meetings]]></category>
		<category><![CDATA[Parks and Rec]]></category>
		<category><![CDATA[preservation]]></category>
		<category><![CDATA[volunteer work]]></category>

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		<description><![CDATA[Jeremy and I just had a great meeting with a nice District Crew Chief from Seattle Parks and Rec at Cowen Park. We learned a lot about the inner workings of park maintenance, park history, park volunteering, and the process needed to fund and build a parkour specific play structure. We&#8217;ll now be able to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://parkourvisions.org/blog/author/raindog/" >Jeremy</a> and I just had a great meeting with a nice District Crew Chief from <a href="http://www.seattle.gov/PARKS/" >Seattle Parks and Rec</a> at <a href="http://www.seattle.gov/parks/park_detail.asp?ID=483" >Cowen Park</a>. We learned a lot about the inner workings of park maintenance, park history, park volunteering, and the process needed to fund and build a parkour specific play structure. </p>
<p>We&#8217;ll now be able to take back the things we learned about Cowen to the <a href="http://washingtonparkour.com" >WAPK community</a> (what is safe for training and what is not), add more opportunities for volunteer work for our members (in the loose sense of the word since we haven&#8217;t opened membership yet), and followup with the Recreation folks to see what sort of classes, events, and structures we could help get going there!</p>
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